9/21/2023 0 Comments Blood bowl 3 early access![]() Yes there are examples of games that launched in terrible states that then got fixed up. Having all of the DLC/micro elements and none of the core game functionality though is NEVER going to properly work. Another great example from another studio is Warhammer Total War which has the biggest roster of unique (visual and mechanical) factions of any RTS game since probably the 2D sprite era of gaming.Īgain there are ways that it can work for both sides. The result is massive games like Crusader Kings 2. ![]() If the game keeps getting healthy sales they keep adding DLC to the packet. Here's the thing the solid core rolling DLC pattern works for gamers and developers well. Who cares if the game was scarcely functional - please just buy more stuff!!! You better believe the cash store worked before the game did, with its $30 bolter skins and other such nonsense. I even think back to that aborted attempt at a 40k MMO. The store works on day one, but many of the core features don't. The upcoming Suicide Squad from Rocksteady is the same thing. Even back in the "Golden" days of the 90s there were game elements developed for expansions in the core game (Diablo 2 I think has two or three parts of additional characters that were never released in its files somewhere).I remember the additional classes that technically weren't part of Diablo (I believe you could access them after the Hellfire expansion came out - Barbarian and Bard, I believe, were two of them, back when the only classes were Warrior, Rogue, Mage and the expansion Monk) but cut or unfinished content is very difficult to feature-complete aspects of the game that's right there on the disc (so to speak) but completely locked out without additional purchase.Īnd that's how you can tell these games are nothing but money siphons for stupid people. Overread wrote: See I can understand parcelling out content in DLC and even day one DLC elements. *which honestly feels more like an MMO RPG character type of deal than a turnbased game with some decorative features. Heck there's regular reports that even those buying the DLC are finding that there's a bug which causes your purchased cosmetics to vanish once equipped to a player. Yet again the monetizing greed blinds upper suits to the fact that monetizing only ever works on a solid core product. The sad thing is if they'd invested LESS in the monetizing put a few more factions in the core game and responded to beta feedback they would liekly have earned way more Added all together it reeks of a game that was not polished nor invested in enough to be ready for launch and was loaded to the hilt with monetizing tactics. The glitchy launch the lack of effective updates from the beta the insane DLC decoration policy* the reduced core content etc. That said when you add all the different parts together. Even back in the "Golden" days of the 90s there were game elements developed for expansions in the core game (Diablo 2 I think has two or three parts of additional characters that were never released in its files somewhere). See I can understand parcelling out content in DLC and even day one DLC elements. I hope this game fails so hard the miscreants who made these idiotic, dishonest and predatory decisions are black listed in the gaming industry. Say you have 16 players, so that's US$72 to outfit your team so that they aren't all identical clones! And how many teams can one have at any given time? And, again, keep in mind, buying these cosmetics doesn't unlock them, it gives you a finite amount.Īnd the other teams that have yet to be released have been datamined - they're "on disc DLC" that's in the game already, but isn't available until you give up $$$. There are, I believe, 6 points of customisation per player. Want two of them like that and you have to buy it again. You can use it on any Ogre you might have, but only ever once at a time. They sell a $7 skin for an Ogre that has a bad 2D animated flame element.Īnd buying it doesn't get you that cosmetic for any Ogre, it just gives you one.
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